![]() ![]() This state is critical for older, slower systems that don’t respond as quickly. The selected state shows the user that they have clicked the button. This little bit of interactive feedback lets the user know that the button is clickable. The focus state occurs when you hover over a button or tab to it using the keyboard. This is how it will look to users most of the time. The normal state is when a button is active. The state is a simple way of letting the user know that a button is clickable or if it is being or has been clicked. You should also consider making the button background red to hit home the nature of the event it triggers.īutton states let the user know what is happening. Your button’s text label should be obvious and unambiguous. While you can make this clear in the rest of the interface using symbols and warning text, you also want to clarify it in the button itself. To protect the user from doing something by mistake, you must make it very clear to them what the button will do. “Trash”, “Delete”, and “Exit” are all examples of destructive actions. While these are technically primary buttons, they are slightly different because they trigger destructive actions. Just type into the Icon search field and select an icon to add to your button. You will probably only use these on the marketing or sales side of the platform and not when the user is logged in.Ĭonsider adding icons to this type of button to make them a little prettier. Usually, these buttons are big and eye-catching. Call to action buttonĪ call to action (CTA) button, depending on the situation, will usually encourage users to do something, e.g., "Sign up", "Go premium", "Join our mailing list", etc.ĬTA buttons tend to trigger events that benefit the company or product and are less about helping a user complete a journey. Button actions are not determined by how they look (although they have a visual language) but rather by the event they trigger. In this section, we will look at the hierarchy of buttons and what they communicate. And the third is placing them on a specific area of the page so that users know what they mean. The second is making sure your labels are descriptive. ![]() There are a few ways you can do this: The first is consistently styling your buttons to indicate what they mean. When designing a button or adding it to an interface, it must be apparent what action it will trigger to avoid any mistakes or confusion. ![]()
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